In our Computing lessons, we’ve been using Scratch to create our own versions of a ‘catching’ game. We had to learn how to add different types of code to control our different sprites. This involved a log of debugging as we made some mistakes along the way, but having to debug helped us to spot our mistakes and make them better.

We had a set criteria for our games:

  • Must include a score

  • Must have at least three falling objects

  • The objects should fall at different speeds

And had a help guide to support us if we needed it.

Some of us could extend it further with different backgrounds, scores and new levels!

We had a lot of fun making our games, and even more fun having a go at playing each others! 

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